Designing Online Programs and Courses

PROGRAM DESIGN

COURSE DEVELOPMENT

Student-Centered Design

CDIL learning designers and media producers partner with instructors to develop student-centered online courses through a learning experience design model that advances Boston College’s formative education goals. The learning design team begins with an ideation phase to envision or re-envision an instructor’s course in an online setting and manage the design process through course build and course quality review. The learning designers specialize in online pedagogy and application of digital tools to increase student engagement and support peer learning. 

MEDIA PRODUCTION

Telling the Story of Learning

Instructional media producers at CDIL collaborate with the learning design and innovation teams to develop educational media for residential and online courses. We help faculty understand the process of media creation, then together identify where opportunities for media exist in each course. Our team has expertise in producing in a range of traditional and emerging media formats including video, audio, graphic design, animation, and 360-degree video.

Innovation Programs

CDIL partners with faculty and programs to design, develop, and implement digital innovation to enhance teaching and learning practice across Boston College in online, hybrid, and face-to-face courses.

Using a design-focused approach, CDIL collaborates with key stakeholders to utilize digital technologies to resolve teaching issues and address the needs of 21st century learners.

The design approach used by CDIL requires a period of consultation, research, prototyping, iteration, and testing. To facilitate this process CDIL generally works with groups of faculty either in formal working groups through partners like ATAB, Departmental programs, or informally arranged working groups of faculty engaging in similar projects.

 

Supporting Educational Technology 

The Educational technology team within CDIL manages Canvas and Panopto but is also here to collaborate with faculty on figuring out which new technologies could be used in an online learning environment. Once a successful solution is found it can then be integrated into Canvas.

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